Monday, February 2, 2009

Thousands of Years Ago, in the Future

Welcome to my Space Blog. I've been blogging for my Eve Corporation, The Force of Tribal Liberation [FTLOL], for a while now, but decided it might be time to branch out, and share my individual experiences as a pilot.

For this first blog, I'm going to tell you a bit about myself, and we'll move on from there. I started playing eve in the summer of '07 on a recommendation from a co-worker. I had liked the idea of an MMO, particularly MMO PvP, but didn't like the lack of stakes. 

In Word of Warcraft, there is no real consequence to PvP other than a repair bill when you've lost. No territory to be permanently conquered, no loss, no loot to scoop from your tattered corpse. And on top of that, it was completely voluntary, if you don't want to expose yourself to PvP, you don't have to. 

It just seemed boring to me. I was explaining to a co-worker my dislike of PvP in WoW and how I wished there was a better PvP MMO, to which he looked at me, and said, "Eve-Online"

I'll skip his description, but he showed me the political map and I was hooked. I downloaded the client that night and set out toward the great future.

I started off with the aspiration of joining GoonSwarm. An alliance my friend told me about, and the very though of epic space war was so enticing that I couldn't resist. But I didn't want to go in head first, regardless of what everyone says, I figured I'd spend a couple week getting used to Eve's mechanics, and such.

In those couple weeks, I experienced PvP for the first time, in the form of me dying horribly in a equally horrible rifter fit. I was recruited into a different Alliance, one that spends its time in low sec by a british fellow called Dzadhuk.

I spent a few months there, learning the ropes, getting advice on ship fits, and getting generous isk donations. I was in a PvP wing, and we did a lot of Anti-Piracy in Minmatar Low-Sec. Blue Sun Trust was the Name of the Alliance. They had aspirations of 0.0 conquest, but didn't feel they were ready to make the jump. They were blue to Foundation, an NRDS alliance in the great wild lands, which gave us access to 0.0 resources, though they didn't take much advantage of it.

I spent a short time with a Corp called Core Element while they tried to set up shop in Stain. It didn't work out. It was a good try, but they didn't have the numbers to contend with the forces that patrolled the area, namely Red-Eye and Stain Empire. I left there and rejoined my Old CEO Dzadhuk in a corp called "Banned Reavers." It's funny, I didn't realize the two Firefly references until recently, when I watched the show. We were a low sec pirate corp, and we roamed Gallente low sec, getting kills when we could. 

I started to feel the Call of 0.0, and I felt I was more than ready to make the leap. It was a bit sad to say farewell to the people who helped me get on my feet in Eve, but I joined eve because I loved the idea of territorial conquest, and the epic space war, and 0.0 is where it was.

I joined up with the Penny-Arcade corp, Merch Industrial, part of GoonSwarm. They are kind of like, "goon fleet light." they had just been given their own Station in Feythabolis, and it was where I would begin my 0.0 career.

I was heavily involved with the fleet fighting in IAC space, and the push through catch into Delve. It was a good time, but I just burned out on the meatgrinder after the play for NOL. Cyno-jammers, titans, and fighter blobs at every turn became grating. But I got to kick some BoB ass, and saw many epic fleet battles. But it's hard to sustain that. 

You see, when dealing with such large amounts of people, it's hard to organize, so you'll spend a lot of time just sitting, waiting for your own fleet to get organized, and more importantly, for the enemy fleet to show itself. A lot of times, Huge engagements would just peter out and never happen because of the huge logistical effort needed to get the right amount of people in space.

So you'd end up playing in 6 hour chunks for these big fleet battles to occur, which of course meant staying up late into the night. Working a normal job made it hard to keep up. 

So after we pulled out of delve, I took a break from 0.0. 

Dzadhuk had created a Corporation in the newly introduced Factional Warfare, which was a "RP" mechanic to create PvP. Players fight to control space for their faction. Dz and I are both Sebiestors, so the Minmatar side was where he created his corp. Kelemeth was with him, another pilot from the Blue Sun days. I decided Low sec small gang PvP would be a nice break from 0.0. 

It has been a smashing success. 

The three of us have become pretty darn' good PvPers. Racking up kills against the Amarr on a nightly basis. It's now been 6 months since I joined the FW fun, and I've not missed 0.0 all that much. 

I'm not much of a Battleship fan. The Big lumbering cadillacs of eve are just too slow, and boring for me. I prefer Cruiser level and below combat, guerilla warfare tactics, and nimble ships. FW is a perfect place to do this, as you don't need to fly a ship that tanks gate guns, you can engage war targets at will. 

I've blogged about our exploits HERE.

I plan to do the same here, but with a more personal touch, as I tried to keep that blog much more corp related. 

Hope to see you in space!



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